← What I've Done / The Gem
UE5 Short Film · 2023

The Gem

A pirate's journey to a legendary gem, told through stylized cinematic snapshots in Unreal Engine 5.

GenreAdventure
Year2023
EngineUnreal Engine 5
StyleAtmospheric / Stylized

Overview

A short film following a Pirate as he ventures to find a legendary gem deep in a cave. The story is told through small cinematic snapshots — stylized, atmospheric, and constructed like a moving storyboard. Each shot was designed as a self-contained visual beat rather than a continuous scene.

What I Built & Learned

The three main technical skills I developed on this project were Unreal Engine's water simulation system, buoyancy physics, and the Ultra Dynamic Sky plugin.

Getting the pirate ship to float convincingly required setting up a buoyancy component with multiple float points distributed across the hull — tuning the mass, drag, and wave response until the motion felt natural rather than floaty or rigid.

Ultra Dynamic Sky gave the project a dynamic, living atmosphere — shifting cloud cover, time-of-day lighting, and weather states that made each environment feel grounded and real without manually keyframing every lighting change.

Skills & Tools

  • Unreal Engine 5
  • Level Design
  • Cinematography
  • Water Simulation
  • Buoyancy Physics
  • Ultra Dynamic Sky
  • UE5 Sequencer
  • Movie Render Queue

Behind the Scenes

Images and behind-the-scenes documentation coming soon.

BTS Image 1
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